Welcome to Little Big Adventure Classic engines documentation!

This documentation aim to explain how the Little Big Adventure engines work.

Please Little Big Adventure game assets (art, models, textures, audio, etc.) are not open-source and therefore aren’t redistributable.

General information

This documentation is hosted by Read the docs and built with Sphinx. You can pull the project and edit locally.

The files from the engines are encoded in OEM-852 or Code page 852 : https://en.wikipedia.org/wiki/Code_page_852

Other VERY useful resources

LBA Community Wiki : http://lbafileinfo.kaziq.net/index.php/Main_Page

LBA1 engine

LBA2 engine