Welcome to Little Big Adventure Classic engines documentation!
This documentation aim to explain how the Little Big Adventure engines work.
Please Little Big Adventure game assets (art, models, textures, audio, etc.) are not open-source and therefore aren’t redistributable.
General information
This documentation is hosted by Read the docs and built with Sphinx. You can pull the project and edit locally.
The files from the engines are encoded in OEM-852 or Code page 852 : https://en.wikipedia.org/wiki/Code_page_852
Other VERY useful resources
LBA Community Wiki : http://lbafileinfo.kaziq.net/index.php/Main_Page